Unannounced Projects - Incomplete LookDev

My year at Dynasty Loop led me to assist on numerous unrelated project. While none of them came to fruition and I have only manage to salvage a few screenshots of my work, they were interesting learning experiences.

UE5 - Lookdev

Numerous composition and layout experiments for a trailer previz. It was meant to be ruins hinting at a civilization that had lived in a damp grotto  with an opening in the ceiling for light and a falling waterfall. 

Lookdev - Aquariums

A client had wanted custom corals and aquarium related work. I salvaged assets for rocks and corals or made my own to experiment both in Maya and UE5

Start of a hero-sword surfacing lookdev.