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Star Citizen Art Test - Sci-Fi Corridor

An art test done for Turbulent Games - Star citizen. I had to create a modular kit for a sci-fi corridor based on an image they gave me. I got great feedback that I have yet to incorporate, but it's coming! Eventually!

Around 40 hours of work in the span of 2 weeks. Screenshots taken in Unreal Engine 4.

My pièce de résistance! Since this was a terminal, I assumed that players wold have to interact with it, so it had to be extra interesting. Getting the more subtle, rounded feel right was a fun challenge.

My pièce de résistance! Since this was a terminal, I assumed that players wold have to interact with it, so it had to be extra interesting. Getting the more subtle, rounded feel right was a fun challenge.

Wall and floor panes were the same 3 models rotated, flipped or scaled differently. Ripped and worn decal stickers were needed to make the scene more organic and frequented by humans.

Wall and floor panes were the same 3 models rotated, flipped or scaled differently. Ripped and worn decal stickers were needed to make the scene more organic and frequented by humans.

Filler/clutter wiring and tubing and additions to the pipes.

Filler/clutter wiring and tubing and additions to the pipes.